3D user interfaces are fast becoming the wave of the future.
UI designers and artists need a clear path to take their work from their
familiar UI and 3D art creation tools to mobile devices.
Now, Hooked Wireless provides the technology to harness the power of Maya® and 3ds Max®
The Hooked 3D UI tools allow UI designers to apply behavioral and animation control to entities
within a fully 3D scene, along with control of atmospheric effects and lighting. The art for
these scenes is imported from standard 3D creative tools through the Hooked artpath. Scene control
can also be exercised at runtime through native code, or from various script environments via
included script bindings.
The highly efficient Hooked runtime engine and the associated artpath tools will enable you to
optimize your 3D UI for mobile platforms. The solution can be deployed on any embedded OpenGL® ES system,
whether you're targeting the
fixed function framework of 1.1, or the game oriented framework of 2.0.
OpenGL is a registered trademark and the OpenGL ES logo is a trademark of Silicon Graphics Inc. used by permission by Khronos.
Mobile 3D User Interface Concept
Created using Maya, rendered with Hooked M3G