John Airey and Mike Bruno Found Hooked Wireless
New venture to pursue cell phone applications and games
Los Altos Hills, CA – August 15, 2004, For immediate release:
John Airey and Mike Bruno, two
well-known Silicon Valley veterans, announced today that they are
teaming up to form Hooked Wireless, Inc., a new company dedicated to
the production of consumer applications and video games for current and
next-generation cell phones. Airey and Bruno bring their extensive
experience in computer graphics, gaming, and consumer electronics to
the new venture, where they hope to assemble a team of highly talented
business people, engineers and artists.
Renowned computer graphics engineer
John Airey comes to Hooked from game publisher THQ, where he was the
lead programmer at THQ's Silicon Valley game studio. During his time
there, John introduced the single-cycle development of games for
multiple platforms, and oversaw the release of several titles for
Sony's PS/2. Prior to THQ, John invented several
techniques that form part of the bedrock of the 3D graphics industry.
During his ten years as an MTS and engineering manager at Silicon Graphics Computer Systems, he
was the first to demonstrate the use of a hardware-accelerated OpenGL®
pipeline to perform RenderMan-compliant rendering, and was an
author on seven U.S. patents and two SIGGRAPH papers. As a graduate student at UNC Chapel Hill, he introduced
the concept of the "Potentially Visible Subset", fundamental to much of
the industry. This concept was used, among other things, to enable
the breakthrough rendering performance in the
computer game Doom. He is cited in such classic texts as
Foley and Van Dam's Computer Graphics: Principles and Practice,
and holds a PhD in Computer Graphics from UNC Chapel Hill.
Mike Bruno comes to Hooked via
laser communication system maker Primecast, Inc., where he
was temporary CEO until its purchase by Gigabeam, Inc.
(GGMBE: OB). Prior to Primecast, Mike founded outsource
engineering firm Digital Video Arts, Inc. (DVA). Mike was
the CEO of DVA from 1989 until 1999, when it was bought by
Worldgate Communications Inc. (NASDAQ: WGAT). Digital Video
Art designed software for TV and movie production, and for
digital set-top boxes. Along with Mosaic Imaging of
Sunnyvale, CA it produced the computer software that was
used in the late eighties to colorize such classic movies as
Casablanca and The Maltese Falcon for
Turner Broadcasting. That same team also wrote the software
that was used to produce the first entirely digital Saturday
morning cartoon series, The Attack of the Killer
Tomatoes. It later produced special-effects software
used in such movies as Terminator 2 and Apollo
XIII, video-editing software for Sony Electronics, and
system software for television set-top boxes at
Microsoft WebTV and Worldgate Communications.
According to Bruno, "Hooked will
establish itself as a leader in engineering and artistic
innovation in the emerging field of cell phone applications."
For further information, please write to
firstname.lastname@example.org, or contact Chris Braden, VP Business Development,
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